Primary Research
The main office has a basic structure and pattern, with the walls being white and having a dark carpet. Most of the Office contains computers and desks where employees work
The Manager's room has one desk with a duel monitor. The room is fairly big for one person, but the room also has a table for meetings.
The Kitchen is the smallest room in the office, it contains a sink, microwave, coffee machine and overhead cupboards The floor of the office is made of wooden tiles, different from the usual carpet
The stairs to the office are metal stairs that you find in a warehouse with the yellow lines for caution.








Office Location (Real Life Location)
I travelled to my Dad's workplace to gather images of a real life office, so I can visualise how an office is laid out and what's included in an office. I used the Panorama feature on my phone to get the full interior of the office which I think helps massively. The office has a basic structure and pattern with the walls being white and having a dark carpet. Most of the Office contains computers and desks where employees work. The office also contains a small kitchen where employees have a break. The main part of the office is the Manager's office where it has one main desk and a round table for meetings. Other rooms that I could not capture were the Meeting Room, Storage, the toilets and another set of stairs.
It was really helpful going to my dad's office because I got a feel for the size of the office and how much space there was and the layout of the desks. I was impressed with the layout of the managers office because it has more of an open space. This really helped me when i was creating my layout for my 3D office.
2D & 3D Animation Survey (for my FMP):
I studied all of the replies from the survey and from the answers I calculated that "Backstory & Personality" are the two most important things when creating a character. Everyone strongly agreed that "Character Development" is most important in a story. The best genre for a short story about a secret door was "Sci-Fi or Action/ Adventure". The most important aspect of creating a character was "Personality". The time length for a short story was split between "1-5 mins" and "6-11 mins". Most people preferred 3D animation and thought "Combining Animation & Live Action" works well. Lastly the majority of people voted the importance of music in animations was 4 ("Very Important"). This was very helpful to me when creating my FMP.
Questions to Milo Targett:

I emailed Milo Targett asking about how he creates and plans 3D characters and what softwares he is most comfortable to use and the most important aspects of creating a character.